One of the things that’s hard for people outside of the dealer’s room at a big convention such as Texas Frightmare Weekend is that it’s WORK. Heck, it’s hard for some people in the dealer’s room to understand, for that matter. (And no, I’m not naming names, although it’s tempting.) This means that very few of us have the time or opportunity to break free from the booth to view preview movie screenings or guest signings. This means that while the attendees are heading out to catch after-hours parties and concerts, we’re usually either heading home or to our hotel rooms to get some sleep before it starts all over again. This means having to cancel dinner plans with near and dear friends because a customer asked for a special commission that has to be ready by the next day. For anywhere from two to four days, depending upon the length of the convention, it’s a matter of scrambling and dancing and occasionally throwing things (you get really good at hitting trash cans from a distance when the crowd is too thick to get to it directly), and none of us would give it up for anything.
And why wouldn’t we give it up? That’s because the party comes to us. At Frightmare, that meant anywhere between six and nine hours of fascinating people coming from all over the planet, in costume and out, all with different stories about why they were there. It’s a three-day Troll Market, and everyone involved simultaneously wishes that it could go on for years AND thanks Odin, Marduk, and Arioch that it doesn’t go on for a solid week. I don’t think any of us could handle more than five days, just because there are limits as to what the human body can endure.